top of page
Search

Unity Game Development - Deconstructing the classic Space Invaders

huyuxin

This is a school class mini project on deconstructing a classic game with Unity Game Engine. In addition to the original game play features, I added two new features to the classic Space Invaders Game Play. The first feature is a Russian Roulette Pistol shooting random red and green bullets, where the player should try to catch the green bullet to get scores doubled, and should try to avoid red bullet to prevent bullet freeze. The second new feature is the Alien Boss. It will come out of the screen occasionally and stays there for a short while. If the player hits the Alien Boss the bottom row of alien ships will die. Both the Russian Roulette Pistol and Alien Boss makes use of the 3rd dimension in 3D space, on top of the original classic 2D game.


Here is a video demo of the game play with 1920 * 1080 Screen Resolution.

References:

3D Models Player's ship: Galactic Heroes Cartoon Spaceship UFO: Luminaris Starship AlienShips and Alien Boss: Space Fleet Pack Pistol: [1911 Pistol Pack] Player's Bullet and Alienship's Bullet: HQ Ammunition pack


Sound Effects and Music Background Music: Star Wars- The Imperial March (Darth Vader's Theme) Explosion Sound Effect: Explosion Sound Effect (Powerpuff Girls Version) Bullet Freeze Sound Effect: Fire Alarm Sound Double Score Sound Effect: correct sound effect Gun Shoot Sound Effect: Bullet Ricochet Sound Effects [High Quality] UFO Sound: UFO Sound Effect (Royalty Free)


Camera Shake Effects Code https://gist.github.com/ftvs/5822103


Background Image https://img12.deviantart.net/dcef/i/2012/268/6/1/galaxy_ngc_3190_by_javierocasio-d4tzsqy.png

17 views0 comments

Recent Posts

See All

留言


© 2023 by Andi Banks. Proudly created with Wix.com

  • githubIcon
  • LinkedIn
bottom of page